Thursday, 3 July 2014

ReadCon 2014!


A winner has been announced :D
Thanks for the support everyone, I hope people has had fun :)



Do check out our other social media accounts because there are freebies happening! Here's an updated picture:

Winners will be picked on the 7th July (JDWS' 3rd birthday ;D). Thanks!


We are delighted to be invited to host another panel session at this year's ReadCon!

I'll be talking about our Wasabi Adventures over the past 3 years or so and being part of an amazing community.  The indie game industry is a fascinating bubble to be a part of!

In other news, apologies for being very quiet on our production blog.  Lots of things have happened over the months and we've been busy working on a Renpy demo of Hungry Whispers so that we could test drive the script / dialogue. The plan is to translate that into Unity in future but so far, we're taking baby steps!

Feel free to ask questions on our social media! Keep an eye out on updates too, we're also doing a free raffle / lucky dip prize give-away to celebrate our 3rd birthday :).



Sunday, 2 March 2014

Some progress!

Here's a visual progress dump report. You may have noticed that we've been a bit quiet on our blog accounts but it actually means that we've been busy turning our script into storyboards, audio, visual concepts and more.  Stay tuned!


Friday, 7 February 2014

Some environmental concept art is being finalised!

Some actual concept art!  I'm not an artist but it was pretty fun to start painting again. Here some bite size updates that we've been focusing on.

The overall plot has been written but is currently going through another revision. Some bits are being rewritten and tweaked out and I've a good feeling about the current version.  Some old elements are being brought back and improved while new ideas are being ironed out. Implementing them is another matter and is highly dependent on them being tested!

The art team has been focusing on solidifying the environment for the first instalment of Hungry Whispers. Much like our first demo, it starts out on a sleeper train.  After some discussion and refinement, we wanted to redesign the the backgrounds to suit the new script!

Stay tuned for more updates! It's really exciting to finally show something solid after so long! :D


Friday, 31 January 2014

Happy Chinese New Year!

Since we've missed Christmas and New Years greetings:

Gong Hei Fat Choy / Gong Xi Fa Cai 

To everyone celebrating Chinese New Year today!

The Team has been busy finalising story and environmental design concepts since we're aiming to get a demo out in July ready for ReadCon 2014. Hopefully we'll be able to make it!  The less you hear from us, the busier we are methinks!


Friday, 24 January 2014

Apologies / Backlog of Posts!

Hey everyone!

We hope everyone has had a great Christmas / New Year / holiday!

First up, apologies for the lack of posts happening.  We've been really busy aiming to get the first chapter of Hungry Whispers done because we want to have a new demo to show for ReadCon 2014! 

Anyway, check out some old interior concept art.  The train environment is getting a make-over...