Saturday, 3 August 2013

ReadCon 2013

Hello! Sorry for the delay in writing this up. I can say that once ReadCon was over, everyone was just mega busy with everything.  Anyway, here's some pictures of what went down in ReadCon!

Early morning set up of the JDWasabi Studios table. Sarah is already at it with the fizzy drinks! 
We were asked to arrive at 9am but since Reading wasn't our usual base not everyone on the Team could make Reading.  While I rolled up at 9am on the dot, Sarah was there since Silly O'Clock and needed the sugar / caffeine to live.

Merchandise!
Since this was our first convention, we didn't really have any other merchandise to sell.  We sold £2 worth of art cards but hey! Better than nothing right?!  In terms of promotion, free business cards were still the way forward.  Will need to print more out soon!

My lame attempt and enticing people to come say hi (with free chocolate which didn't mix well in a very warm environment)!
The Team has assembled! Thanks to Nina for taking the picture!
SO MANY PEOPLE WHUT.
It was a delightful to have so much wonderful support for our project and the Wasabi Philosophy!

"DO YOU LIKE GAMES?"
As the day went on, everyone got into the swing of talking to the curious who visited our table.  I think we've nailed our cold/hard selling techniques thanks to Nina.

Happy belated birthday Team Wasabi! Deliciously made by Nina- Thank you again!
We were so focused on ReadCon that I totally forgot that it was Team Wasabi's 2nd birthday on the 7th July >_>. What better way to celebrate our achievement of being part of the amazing ReadCon experience and working together for over 2 years with some home made cake?

The original Team Wasabi members stabs the cake.
A new friendship is born!
We met loads of amazing people, especially these fellow indie game developers of Tengu! Check out their Facebook here :)

The time had come to our hour long panel session. I was really nervous since this was the first time doing anything like that and I honestly had no idea what to talk about.  I had talked about what we did in less than five mins to everyone visiting our table so there was no way I could drag that out for an hour!

The three of us headed up to the empty panel room making small talk about what we were going to do.  No one turned up which we anticipated and took the opportunity to chill in the room.  Thankfully the room was like fridge compared to the trader rooms which was incredibly hot in the summer day!  A few people popped into the room so we started setting the laptop up and I recited what we did to get things moving along.  In doing so, people kept coming in and wouldn't stop til we had a full room! It was an amazing and unexpected experience to see a room full of people attending your panel session and from the discussions we had, it was very successful!

I recognised many faces of those who were keenly interested at our table and we ended up having a very enjoyable discussion of game design, our experience as gamers in horror games and what made it great. From what I heard, our panel was one of the most popular sessions at the convention!

Chillin' at the Maid Cafe.
The hard part was over so the guys holding down the fort took a break at the Maid Cafe. Despite the seriousness of this picture, the topic of conversation was not!

Closing ceremony / cosplay masquerade!
ReadCon was finally coming to an end and after packing our table away, we attend the Closing Ceremony and Cosplay Masquerade!

Job well done! Congrats again Team Wasabi!
And finally a full team photo to end the day! But did the day end? Nah.

Celebratory pizza time!
Lesson learned. Conventions will make you hungry. Very hungry. So we feasted on pizza and cider! (for some of us).


And collapsed on the grass.

Thanks again to everyone who made our experience so enjoyable - the Team, the organisers, and the con-goers! For those still interested in working with us, do feel free to drop us a line / comment and I'll get back at you!

Thanks for reading!
-Wasabi

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Our original intention was to show case our latest beta demo but unfortunately due to some technical hiccups, we needed a little longer to make it work.  Don't worry! It'll be up soon once we're happy with it. Stay tuned :3 -Wasabi