Friday, 26 July 2013

Yu's new sprite design!

Check out some new sprite concepts done by Saiko-Akarui on DeviantArt! We've playing around with some potential sprite ideas and seeing whether we can emulate the rotoscrope style of animation used in the game Hotel Dusk.  Feedback is appreciated as usual, but so far it looks like it's been successful :). 

-Wasabi

Wednesday, 17 July 2013

ReadCon Aftermath and HW Update!

Greetings!

It's been a while ;D

First up, I want to say a huge THANK YOU and CONGRATULATIONS to the Team Wasabi members who attended ReadCon! To summarise, it was amazing, inspirational and very, very motivating! Pictures and a detailed blog entry will be uploaded soon!

I have mentioned that we will be uploading the beta that we were currently working on in celebration of ReadCon but unfortunately due to some issues, the Beta is in Limbo until the Team and I decide what to do with it.

On a the other hand, we've have been working on a new and refined plot outline for Hungry Whispers! Which means that we now have a bone structure of a FULL GAME!

Apologies with this really tiny update, much has happened which means a big writeup!

-Wasabi

Wednesday, 1 May 2013

It's Q&A time with The WASABI GOD!

From here.

Greetings! 

Apologies that it's a bit quiet here! :devJDWasabi-Studios: is busy preparing the next part of our Beta demo for ReadCon 2013, Reading's first anime convention on Saturday 13th July!

Ticket prices are:
Standard - £7.50 (advance), £10 (door)
VIP - £13 (advance), £15 (door).

 If you're around, do come visit to say hi!

 We also have a panel session and you know what? I've no idea what to talk about (LOL) so if you've got any random questions to ask, throw them our way! They can be about the game, horror, media, design, art, music, experience, the game industry, life, favourite flavour ice cream, anything (be sensible guys ;) )because I'm all ears :D.

 I'll probably make a transcript or something and post them up online after the event ^_^.

 You can also post questions on our social media if you can't think up of any questions just yet :V



 I think what really makes JDWasabi Studios / Team Wasabi special is the fact that it's open and that people are free to join and help us make a game.  I've learnt so much and developed many skills working with amazing team members.  Members may not be the best in their respective technical field, but what I love about Team Wasabi is the enthusiasm of everyone. The ability to work together, to push each other further and to improve / develop personal skills makes me want to push myself and everyone even more. We're definitely the coolest dudes on the block ... go go go Team Wasabi! :P

 Many thanks,
-Wasabi

Monday, 25 February 2013

Kemi Design Contest Entries

I thought it would be nice to showcase the wonderful entries into our first contest.  Now that we've a deadline to aim for (and that our programmer is slowly coming back) we're able to focus on the game side of things again. Yay!

By RoseLuna
By RockerHam
By DatTigris
By LiteAngel
Not too sure when the actual results will be posted up since I've many things to.

So far:
Finishing our Beta2 demo for July, which includes
- Rewriting some of the script / adding to it
- Defining any new assets based on the script - which could be new artwork (cutscenes), animation and music
- Project manage it in such a way for the other members to work on it either by helping me with the 3D backgrounds / texturing or translating the script into code and perhaps more.
- Creating said assets.
- And perhaps more than I can currently think of.  Thankfully I've a great programmer helping me with the technical stuff so my plate won't be too crazy XD.

When I get round to it, I plan to recreate Kemi's sprite within the game and I'll use that opportunity to have a look at the entries properly to judge.  Apologies in advance that I am incredibly slow with this kind of thing.  I want to give back as much as possible to you guys who have supported this project for so long and I'd like to at least give you an amazing game in return!

But hey, working on this on top of work is going to be great and an awesome portfolio piece for everyone. I'll probably grow crazy by living on my computer to churn out new written scenarios, artwork, concept art, animation, music, not to mention using my computer for work - it's going to be fun ;).

-Wasabi

Thursday, 21 February 2013

ReadCon2013

Hi everyone!

Sorry we've been a bit quiet on our blog!  Everyone's been busy, busy working on other things apart from Project Whispers so everything's going a bit slow unsurprisingly.

Good news however!
I'm please to announce that JDWasabi Studios will be having a table and a panel at the Reading's first anime convention later this year.


If you're around Reading, UK on Saturday 13th July, do drop by to say hi and jam with us :D
More information can be found on the official website. Tickets are sold here.

In other words, here's a sneak preview of our animation trailer which we're working on.  I'm uncertain if this will be ready in time for ReadCon2013 but we'll see.

Credits: Pierre Duchon (3D), Nina Martin (textures)