Showing posts with label Conventions. Show all posts
Showing posts with label Conventions. Show all posts

Thursday, 3 July 2014

ReadCon 2014!

EDIT 2:

A winner has been announced :D http://jdwasabi-studios.tumblr.com/post/91093981436/a-winner-is-you
Thanks for the support everyone, I hope people has had fun :)

-Wasabi
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EDIT:

Do check out our other social media accounts because there are freebies happening! Here's an updated picture:


Winners will be picked on the 7th July (JDWS' 3rd birthday ;D). Thanks!
-Wasabi

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We are delighted to be invited to host another panel session at this year's ReadCon!

I'll be talking about our Wasabi Adventures over the past 3 years or so and being part of an amazing community.  The indie game industry is a fascinating bubble to be a part of!


In other news, apologies for being very quiet on our production blog.  Lots of things have happened over the months and we've been busy working on a Renpy demo of Hungry Whispers so that we could test drive the script / dialogue. The plan is to translate that into Unity in future but so far, we're taking baby steps!

Feel free to ask questions on our social media! Keep an eye out on updates too, we're also doing a free raffle / lucky dip prize give-away to celebrate our 3rd birthday :).

-Wasabi

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Saturday, 3 August 2013

ReadCon 2013

Hello! Sorry for the delay in writing this up. I can say that once ReadCon was over, everyone was just mega busy with everything.  Anyway, here's some pictures of what went down in ReadCon!

Early morning set up of the JDWasabi Studios table. Sarah is already at it with the fizzy drinks! 
We were asked to arrive at 9am but since Reading wasn't our usual base not everyone on the Team could make Reading.  While I rolled up at 9am on the dot, Sarah was there since Silly O'Clock and needed the sugar / caffeine to live.

Merchandise!
Since this was our first convention, we didn't really have any other merchandise to sell.  We sold £2 worth of art cards but hey! Better than nothing right?!  In terms of promotion, free business cards were still the way forward.  Will need to print more out soon!

My lame attempt and enticing people to come say hi (with free chocolate which didn't mix well in a very warm environment)!
The Team has assembled! Thanks to Nina for taking the picture!
SO MANY PEOPLE WHUT.
It was a delightful to have so much wonderful support for our project and the Wasabi Philosophy!

"DO YOU LIKE GAMES?"
As the day went on, everyone got into the swing of talking to the curious who visited our table.  I think we've nailed our cold/hard selling techniques thanks to Nina.

Happy belated birthday Team Wasabi! Deliciously made by Nina- Thank you again!
We were so focused on ReadCon that I totally forgot that it was Team Wasabi's 2nd birthday on the 7th July >_>. What better way to celebrate our achievement of being part of the amazing ReadCon experience and working together for over 2 years with some home made cake?

The original Team Wasabi members stabs the cake.
A new friendship is born!
We met loads of amazing people, especially these fellow indie game developers of Tengu! Check out their Facebook here :)

The time had come to our hour long panel session. I was really nervous since this was the first time doing anything like that and I honestly had no idea what to talk about.  I had talked about what we did in less than five mins to everyone visiting our table so there was no way I could drag that out for an hour!

The three of us headed up to the empty panel room making small talk about what we were going to do.  No one turned up which we anticipated and took the opportunity to chill in the room.  Thankfully the room was like fridge compared to the trader rooms which was incredibly hot in the summer day!  A few people popped into the room so we started setting the laptop up and I recited what we did to get things moving along.  In doing so, people kept coming in and wouldn't stop til we had a full room! It was an amazing and unexpected experience to see a room full of people attending your panel session and from the discussions we had, it was very successful!

I recognised many faces of those who were keenly interested at our table and we ended up having a very enjoyable discussion of game design, our experience as gamers in horror games and what made it great. From what I heard, our panel was one of the most popular sessions at the convention!

Chillin' at the Maid Cafe.
The hard part was over so the guys holding down the fort took a break at the Maid Cafe. Despite the seriousness of this picture, the topic of conversation was not!

Closing ceremony / cosplay masquerade!
ReadCon was finally coming to an end and after packing our table away, we attend the Closing Ceremony and Cosplay Masquerade!

Job well done! Congrats again Team Wasabi!
And finally a full team photo to end the day! But did the day end? Nah.

Celebratory pizza time!
Lesson learned. Conventions will make you hungry. Very hungry. So we feasted on pizza and cider! (for some of us).


And collapsed on the grass.

Thanks again to everyone who made our experience so enjoyable - the Team, the organisers, and the con-goers! For those still interested in working with us, do feel free to drop us a line / comment and I'll get back at you!

Thanks for reading!
-Wasabi

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Our original intention was to show case our latest beta demo but unfortunately due to some technical hiccups, we needed a little longer to make it work.  Don't worry! It'll be up soon once we're happy with it. Stay tuned :3 -Wasabi

Wednesday, 17 July 2013

ReadCon Aftermath and HW Update!

Greetings!

It's been a while ;D

First up, I want to say a huge THANK YOU and CONGRATULATIONS to the Team Wasabi members who attended ReadCon! To summarise, it was amazing, inspirational and very, very motivating! Pictures and a detailed blog entry will be uploaded soon!

I have mentioned that we will be uploading the beta that we were currently working on in celebration of ReadCon but unfortunately due to some issues, the Beta is in Limbo until the Team and I decide what to do with it.

On a the other hand, we've have been working on a new and refined plot outline for Hungry Whispers! Which means that we now have a bone structure of a FULL GAME!

Apologies with this really tiny update, much has happened which means a big writeup!

-Wasabi

Wednesday, 1 May 2013

It's Q&A time with The WASABI GOD!

From here.

Greetings! 

Apologies that it's a bit quiet here! :devJDWasabi-Studios: is busy preparing the next part of our Beta demo for ReadCon 2013, Reading's first anime convention on Saturday 13th July!

Ticket prices are:
Standard - £7.50 (advance), £10 (door)
VIP - £13 (advance), £15 (door).

 If you're around, do come visit to say hi!

 We also have a panel session and you know what? I've no idea what to talk about (LOL) so if you've got any random questions to ask, throw them our way! They can be about the game, horror, media, design, art, music, experience, the game industry, life, favourite flavour ice cream, anything (be sensible guys ;) )because I'm all ears :D.

 I'll probably make a transcript or something and post them up online after the event ^_^.

 You can also post questions on our social media if you can't think up of any questions just yet :V



 I think what really makes JDWasabi Studios / Team Wasabi special is the fact that it's open and that people are free to join and help us make a game.  I've learnt so much and developed many skills working with amazing team members.  Members may not be the best in their respective technical field, but what I love about Team Wasabi is the enthusiasm of everyone. The ability to work together, to push each other further and to improve / develop personal skills makes me want to push myself and everyone even more. We're definitely the coolest dudes on the block ... go go go Team Wasabi! :P

 Many thanks,
-Wasabi

Thursday, 21 February 2013

ReadCon2013

Hi everyone!

Sorry we've been a bit quiet on our blog!  Everyone's been busy, busy working on other things apart from Project Whispers so everything's going a bit slow unsurprisingly.

Good news however!
I'm please to announce that JDWasabi Studios will be having a table and a panel at the Reading's first anime convention later this year.


If you're around Reading, UK on Saturday 13th July, do drop by to say hi and jam with us :D
More information can be found on the official website. Tickets are sold here.

In other words, here's a sneak preview of our animation trailer which we're working on.  I'm uncertain if this will be ready in time for ReadCon2013 but we'll see.

Credits: Pierre Duchon (3D), Nina Martin (textures)

Tuesday, 8 January 2013

Kemi Costume Design Contest & More!

A plethora of updates today!

First up, we've a little contest happening!


More details can be found here!

I've been meaning to give Kemi's character a little make over for a while since I feel we can improve her character design and showcase it better.  I figured a fun way to do so would be to involve the community and supporters with this contest.  Looking forward to seeing our entries (if any XD).

Next up! The art/3D/animation/sound department are busy working on an animation trailer for Hungry Whispers, while the programming department work on fixing up the bugs found on our Beta2 demo!

Here's a sneak preview!


As with everything else, the game itself is also being slowly worked on.  Results will show in due time as I really want this project to be a success and rush anything.

Keep an eye out for updates and creative opportunities! Now that we're working on an animation, we've discussed involving voice acting (more info soon) and there's also an opportunity fo Team Wasabi to attend at least two conventions this year.  Exciting stuff!

-Wasabi